
Sub-Earth is a first-person virtual reality game for HTC Vive and PC, set in a futuristic colony at the bottom of the Pacific Ocean. Players will navigate an immersive underwater environment, observing their surroundings in order to solve problems and make it safely back to the Sub-Earth Technologies base camp. Sub-Earth will make full use of virtual reality technology to create a believable underwater adventure experience unlike any game currently on the market.
An underwater adventure in virtual reality!

Game Trailer
Concept Art


















The Team

Lead Designer Christine is a second-year Masters in Computer Science student, interested in graphics, animation, and interactive media

Lead Producer Second year Computer Science Master student. Interested in both Software Engineering and Product Management.

Lead Engineer My name is Saksham Kashyap and love to play games (that I don't make).

Lead Artist Jino is a 2D and 3D artist, currently in his junior year at LCAD. He has a huge passion for art and illustration for games and likes to spend time with his fiance when he's not working or downing coffee.

Engineer I am a Masters student studying Computer Science with an emphasis in Game Development at the University of Southern California. I received a Bachelors of Science in Physics with an Applied Emphasis in Computer Science from Utah State University. I have amazing support from my wife Sharlie and our son Troy. They encourage my in my studies and are always ready to help create distractions when school becomes overwhelming. I have played video games since I was 6!

Engineer Innovative Embedded Software Engineer who is passionate about the future of advanced robotic systems, artificial intelligence, and autonomous robotics. I currently work at AeroVironment, which is a technology solutions provider focusing on leading edge unmanned aircraft systems. I am responsible for the design, development, integration, and testing of software deployed in various embedded products, both ground based and airborne.

Engineer

Designer Hi my name is Valerie (Peifei) Li, a junior in majoring in computer science (games). Strong interests in making innovative VR and AR games. Favorite genres are MMORPG and ARPG games. Favorite game is the secret world.

Artist My name is Andrew, I'm 22 years old and I'm a fourth year Game Art student from LCAD. My emphasis is environment concept design.

Artist Jasmine Liu is currently a student at Laguna College of Art and Design, majoring in Game Art. She has an emphasis in 2D concept but also enjoys 3D modeling.

Artist My name is Kelsey Bailey and I am a student at Laguna College of Art and Design. I'm currently working towards my BFA in Game Art with an Emphasis in 3D Environments. As an aspiring game artist, I enjoy creating playable 3D game environments with realistic textures and lighting.

Artist Seungyeon Yoo is a 2D and 3D artist currently attending Laguna College of Art and Design in the Game Art major.

Artist Paul Marano is a 2D and 3D artist currently attending Laguna College of Art and Design in the Game Art major.

Artist Robby Schieffer is a 3D environment artist currently attending Laguna College of Art and Design in the Game Art major, environment emphasis.

Artist Paul Contreras is a 3D environment artist currently attending Laguna College of Art and Design in the Game Art major, environment emphasis.

Artist David Tellez is a 3D character artist currently attending Laguna College of Art and Design in the Game Art major, character emphasis.

Artist John Lam is a 3D character artist currently attending Laguna College of Art and Design in the Game Art major, character emphasis.

Sound Designer Eric is composing and doing sound design for the team